Updates: January 2022

After having a rollercoaster ride through the second half of 2021, things finally started settling down in December and we were able to brush off the dust and get back to work on some code.

Here’s a recap of our late December and January updates.

New Features:

  • Furnaces have been introduced to the world and are required for smithing armour and weapons. They can lit by using FUEL <furnace> WITH <fuel> or extinguished with DOUSE FURNACE.
  • Adjustments were also made to the LIGHT command so that things aside from just fires can be lit.
  • Added some new accolades for players to earn.
  • Added a REBALANCE command, which is a forced balance recovery (with a long balance recovery time to prevent abuse). This is in case things ever go wonky and a player somehow gets stuck without balance.

Bug Fixes:

  • Unwielding weapons did not correctly update the character’s attack stat. That has been fixed.
  • If a player tries to SMITH something that is not a weapon, it now gives an appropriate message rather than spewing an error.
  • INVentory command no longer bugs out if you were wearing any armour that decayed.
  • New characters no longer join the “NONE” profession, so they don’t have to leave it before they can join one of the actual professions.
  • Fixed incorrect prompt values showing up when health goes under 0 HP (aka dead, aka overkill).
  • The welcome script no longer gives a “destination does not exist” error when trying to find “limbo”.
  • Fixed a few commands to make them work with NPCs.
  • Recovered a copy of our most up-to-date database (from right before Alora’s computer died) and got that back online, so we have minimal loss of room descriptions and locations that had been built.
  • Sorted out missing government attributes on Praestantia.
  • Added some checks and balances to SUPPLICATE command so deities cannot patron themselves (let’s not talk about which arrogant deity found this bug… 😉 ).
  • When deities bestow a skill on a player when they already have the skill, it no longer resets all their lessons in it! (Oops!)

Other Progress and Minor New Stuff:

  • WIELD and UNWIELD commands are now stopped if the player has broken arms.
  • Consolidated a help file for God/Admin Commands so we can easily reference helpful syntax.
  • Admin commands added to review rooms to check what season the location is a part of and if the location is part of a cityhall. Also for Gods to review the skills of any player.
  • We have been doing some more behind the scenes planning, working on the details of “desert zones”, defining a complex system of taming, training and breeding animals and mounts, concepts for lockpicking, thievery and NPC locksmiths, plus brainstorming birthday presents for milestone player birthdays in game (this may sound a bit silly, but we really want our long term players to feel some sort of “thank you” for their loyalty).

Alora started a new job in January, plus her mom is coming to visit us in February, so we’re expecting to have a slow month development wise. We’ll check back in soon with more updates though, and we’re always available in our Discord server!

Join us here: https://discord.gg/D5uxs52

– Alora and Aion

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